On Difficulty

“[W]hat I can assure you is that the game which forces you to demonstrate competency and mastery of a universe—often to the point where that universe is burned into your brain—is going to lead to a more satisfying and memorable impression than the passive experience that’s as challenging as a cheap television show.” … Continue readingOn Difficulty

Apples and Oranges and Morons

“And yet, in this culture where we do nothing but rank and compare things, we have people running around asserting “apples and oranges”, the idea that you can rank (compare) fighting games against real-time strategy games, but you cannot compare (rank) the systems and design of those games, because they’re too different.” … Continue readingApples and Oranges and Morons