The History of Why I’m Tired of Your Modern Shooters: Epilogue

The History of Why I’m Tired of Your Modern Shooters: Epilogue

Michael LowellNov 25, 20114
“Those are the cards that have been dealt to long-time fans of the first-person shooter genre. We now have to ask the question: What can be done about it?”
The Decline of Console Video Games is Upon Us

The Decline of Console Video Games is Upon Us

Michael LowellAug 20, 20110
“And when your console gaming overlords continue making less software for the consoles and focus their efforts on a digital future that can be found elsewhere, and you wonder why your overlords aren’t focusing their efforts on developing games for the Xbox 360 or the PlayStation 3, I’ll be happy to respond with the computer fanboy response: Now you fuckers get to know how we felt for the last six years. Enjoy.”
Abandonware Goes Pay-to-Play In The Old Republic

Abandonware Goes Pay-to-Play In The Old Republic

TruhanAug 13, 20110
“Such easy access to free-to-play games to a large number of PC gamers is bound to harm the traditional MMO market, but Valve stands to earn a lot more than EA by 2025; even if most of those free-to-play games are not Valve’s own.”
The Creation of Battle.net 2.0: Part Six

The Creation of Battle.net 2.0: Part Six

Michael LowellJun 18, 20110
“And they’ll be like, “If you don’t like it, don’t buy it! That’s how the free market works! God! Stop hating America, daddy!” And then I’ll say, “Eh. I tried.””
The Creation of Battle.net 2.0: Part Five

The Creation of Battle.net 2.0: Part Five

Michael LowellJun 18, 20115
“With these tools, Blizzard Entertainment could lash against all of the third-party entities (legal, illicit, immoral, ethical and elsewise) that had helped to make their games a worldwide phenomenon.”
The Creation of Battle.net 2.0: Part Four

The Creation of Battle.net 2.0: Part Four

Michael LowellJun 18, 20110
“But now, the two hottest properties in video games were making millions (and eventually billions) by corralling their audiences into networks where companies could control the terms of engagement. The industry was taking notice.”
The Creation of Battle.net 2.0: Part Three

The Creation of Battle.net 2.0: Part Three

Michael LowellJun 18, 20110
“In order to remain the biggest computer video game developer in the world, Blizzard would have to make a fundamental shift in their business strategy.”
The Creation of Battle.net 2.0: Part Two

The Creation of Battle.net 2.0: Part Two

Michael LowellJun 18, 20110
“Blizzard’s games were now so popular that people were playing them in front of television audiences. It was all thanks to Battle.net.”
The Creation of Battle.net 2.0: Part One

The Creation of Battle.net 2.0: Part One

Michael LowellJun 18, 20110
“From [here], you can learn how this company built the most successful online gaming portal in retail video games. And from there, you can learn how Blizzard Entertainment (and the video game industry) got this crazy idea of defending their intellectual property at all costs.”
E3 2011 Microsoft Press Conference Sing-Along Guide

E3 2011 Microsoft Press Conference Sing-Along Guide

Michael LowellJun 8, 20110
“…I am being downright pleasant when I call Microsoft’s 2011 outing one of the most dreadful in the history of the convention.”
The History of Why I’m Tired of Your Modern Shooters: Part Four

The History of Why I’m Tired of Your Modern Shooters: Part Four

Michael LowellMay 27, 20113
“Class dismissed. If you have any lengthy, in-depth questions, feel free to ask them. Don’t worry. Call of Duty isn’t going to change while you’re doing that.”
The History of Why I’m Tired of Your Modern Shooters: Part Three

The History of Why I’m Tired of Your Modern Shooters: Part Three

Michael LowellMay 12, 20110
“When [Microsoft] could no longer profit from the apex of an open-source computer video game market, they built a closed system and called it the Xbox.”
The DotA Banlist’s Greatest Hits

The DotA Banlist’s Greatest Hits

Michael LowellMay 3, 20110
“Well, see, I don’t care for authority. Especially not when that authority is built by a custom map for people who weren’t good enough to play Warcraft III and then that custom map fosters a community with a disgusting sense of elitism.”
The History of Why I’m Tired of Your Modern Shooters: Part Two

The History of Why I’m Tired of Your Modern Shooters: Part Two

Michael LowellApr 15, 20110
“In order to establish a different skill set, Counter-Strike was ultimately a simpler game (i.e. containing fewer game rules) than the shooters that had preceded it.”
The History of Why I’m Tired of Your Modern Shooters: Introduction and Part One

The History of Why I’m Tired of Your Modern Shooters: Introduction and Part One

Michael LowellApr 10, 20110
“Video games are serious fucking business and I fully intend to prove it. Let’s talk shooters.”
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