The site is here and alive and well. I can assure you that. But you must be patient. All good things come in time. I will tell you the story, but in order to read it, you must acquire the Learn to Counter GOLD membership. … Continue readingWhere is the site?
“I hate to bring this story up, but this is probably as good a place to do it. John Romero never worked on Quake, or Doom, or Wolfenstein. But it’s even more fucked up than that.” … Continue readingThe Truth About John Romero
“[I]f you want the best singleplayer and multiplayer skirmishes in a genre which is heavily defined by the number of moving parts, then you start by cutting out the phase of play that looks more like the beginning of a chess game and less like the awesome simulation of war that RTS can be.” … Continue readingIt’s Time to Fix the RTS Earlygame
“[W]hat I can assure you is that the game which forces you to demonstrate competency and mastery of a universe—often to the point where that universe is burned into your brain—is going to lead to a more satisfying and memorable impression than the passive experience that’s as challenging as a cheap television show.” … Continue readingOn Difficulty
“So, I’ll leave one message for the videogame industry and concerned citizens: If you want to stop toxic behavior, then stop buying and building games that encourage it.” … Continue readingOn "Toxic" Behavior